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Textures
settings
For starters, I hope your ship has
got a cool texture.A cool texture must have at
least that look with
shining strength maps like that.
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Lights &
Stuff settings
Having the good maps is 50% of the
work, now do not use spotlights for main lights,
use TARGET DIRECT lights.Use a 2.5
multiplier and don't forget to click on Cast
Shadows. Also, the lights have to be slightly
blue for this hull to render a cool realistic
effect.the exact colour is
180-198-200.Usually one light is sufficient
for a cool scene.Coz if you look closely at your
fav DS9 eppy, you never see the entire ship all
bright & visible.
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