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COOL LIGHTS IN A 3D SCENE !!!
Pretty simple, how do you get a pic like that !

Textures settings

For starters, I hope your ship has got a cool texture.A cool texture must have at least that look with shining strength maps like that.

Lights & Stuff settings

Having the good maps is 50% of the work, now do not use spotlights for main lights, use TARGET DIRECT lights.Use a 2.5 multiplier and don't forget to click on Cast Shadows. Also, the lights have to be slightly blue for this hull to render a cool realistic effect.the exact colour is 180-198-200.Usually one light is sufficient for a cool scene.Coz if you look closely at your fav DS9 eppy, you never see the entire ship all bright & visible.